![]() Runic Arsenal Log entry will now mark itself complete once a Rune is successfully crafted. Ideally should make surfaces more dangerous again. This is a new form of surface created Conflux statuses such as Virulent and Accelerant that were lost due to removing Shock from surfaces to avoid an engine bug. ![]() Electrified surfaces now have a 25% chance when moving through them to discharge electricity. The previous mechanic was unfriendly to melee heavy groups and this might not be the end-fight in the future. A previous Conflux mechanic between Braccus and the Kraken has been removed and replaced by a more basic Proc. No more random damage in order to Sync client/server stats. Moved NPC Refresh Vitality/Armor to Lua for things like Flowing Recollection when loading a save. This allow very accurate interactions with INSURFACE checks for custom statuses and other scripts by making use of server ticks. Added a new lua surface check script thanks to Focus. This will ideally improve it's behavior on stairs and steep slopes. Added higher Y axis variation for Smoke Surface creation allowing the engine to pick more valid cells. This does however allow players to use the skill with range bonus outside of combat for puzzles or shenanigans. It instead shows the player via cursor MaxAP +2 if they try to use the skill in an area with bonus range from high ground. The new one does not, however it does not visually display the limitation. Switched Lua scripts for Teleports to not gain High Ground Range bonus. ![]()
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